A pint-size mage adrift above the clouds, staff lit and twin-tails caught mid-float
Philippines // Software Engineer

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14.59°N 121.02°E
// Sugor is Joaquin Reynera

Creative and technical in equal measure. I care about work that lasts, and about the craft you can feel in the first five seconds.

02 // Games

Straight from Birdio

4 frames

A side-scroller through an obstacle-filled dark world. A lost bird looks for its vanished flock, and the only rule is the one it lives by: keep moving.

Birdio title screen: a white bird crest over a small hero facing a torch-lit dungeon
Birdio: the bird among scattered flames in a brick cavern
Birdio: a single light on a dark rocky climb
Birdio end screen reading thank you for playing, framed by torches

More from the arcade

Pie Is Great: a pixel execution arena with a waiting crowd
Game // Pixel arena

PIE IS GREAT

A pixel arena with a dark sense of humor. One bad slice and the crowd goes home happy.

Knockout title screen: a stylized logo over a sunset cliff and a treasure chest
Game // Sunset brawler

KNOCKOUT

A sunset brawler. Reflexes, rhythm, and one clean hit to be the last one standing.

See all gamesOn GitHub

03 // Pixel art

The art behind the games. Characters, cycles and tilesets, drawn at native size and scaled with the pixels left square.

A pixel chapter card — a small swordsman on a mossy cliff over bright water, CHAPTER 1 lettered aboveA pixel chapter card — a small swordsman on a mossy cliff over bright water, CHAPTER 1 lettered above
Chapter 15f · 10fps

Scenes

A night scene in blues: someone sits at a lit computer inside while another figure sits alone on the roof aboveA night scene in blues: someone sits at a lit computer inside while another figure sits alone on the roof above
Alone48f · 10fps
A top-down forest of round dense trees, wildflowers and a dirt path crossing the grass
OverworldStill
A timber and stone house under a mossy roof, smoke off the chimney, a small hero standing outside
The houseStill
A hero running flat out across grass with a sword on their back, under a pale skyA hero running flat out across grass with a sword on their back, under a pale sky
Sprint6f · 10fps
A hooded figure swinging a short red blade on a strip of grass against a blue skyA hooded figure swinging a short red blade on a strip of grass against a blue sky
Cut23f · 13fps

Sprites and cycles

A white-haired fighter swinging a red blade, shown twice mid-swingA white-haired fighter swinging a red blade, shown twice mid-swing
Attack, front21f · 17fps
A run cycle: a small hero sprinting, mirrored in the ground beneathA run cycle: a small hero sprinting, mirrored in the ground beneath
Run cycle8f · 13fps
A red-hooded character walking, then breaking into a runA red-hooded character walking, then breaking into a run
Walk and run32f · 9fps
A small fighter thrusting a long blade upward, then downwardA small fighter thrusting a long blade upward, then downward
Attack, up and down16f · 11fps
A dark green-haired creature swiping both arms to the side, mirrored belowA dark green-haired creature swiping both arms to the side, mirrored below
Attack, side11f · 17fps
A red-haired swordfighter in a grey cape and orange coat, blade drawn
Full bodyStill
A small dark enemy bobbing in place over a maroon groundA small dark enemy bobbing in place over a maroon ground
Enemy29f · 12fps
A winged enemy flapping in place, its reflection beneath itA winged enemy flapping in place, its reflection beneath it
Flier14f · 17fps
216 frames

Fourteen pieces, eleven of them animated, re-encoded lossless to 137KB from 1.5MB of source captures. Nothing is resampled, so every edge stays square.

01 // Selected work

A lamplit studio. Things I have designed and shipped for the web.

Capabilities

One person across the whole pipeline, from the first sketch to the last deploy.

  1. UI & UX
    Interfaces that feel obvious, with the interaction detail worked out before the first line of code.
  2. Web & Mobile App
    React and Next.js front to back. Fast, accessible, and built to keep working after launch.
  3. Design & Creative
    Brand, motion, and 3D. The parts that make a product feel like it has a point of view.
  4. Development
    Clean, typed, tested code. The engineering that keeps everything above honest.
Stack
React · Next.js · TypeScript · JavaScript · TailwindCSS · HTML · CSS · Vite · Figma · GitHub
04 // 3D

// Let's talk

or find me on github.com/Sugorr